Virtual image

Top: The formation of a virtual image using a concave lens. Bottom: The formation of a virtual image using a convex mirror. In both diagrams, f  is the focal point, O  is the object and I  is the image, shown in grey. Solid blue lines indicate light rays. It can be seen that the light rays appear to emanate from the virtual image but do not actually exist at the position of the virtual image. Thus an image cannot be seen by placing a screen at the position of the virtual image.

In optics, a virtual image is an image in which the outgoing rays from a point on the object always intersect at a point. A simple example is a flat mirror where the image of oneself is perceived at twice the distance from oneself to the mirror. That is, if one is half a meter in front of the mirror, one's image will appear to be at a distance of 1 meter away (or half a meter inside or behind the mirror).

To contrast, a real image is an image in which the outgoing rays from a point on the object pass through a single point. It is easiest to observe real images when projected on an opaque screen. A screen is not necessary for the image to form.[1]

See also

References

  1. Knight, Randall D. (2002). Five Easy Lessons: Strategies for successful physics teaching. Addison Wesley.